Book cover for Gaming Technology: Streaming, Vr, and More by John Wood

Gaming Technology: Streaming, Vr, and More

2018 Released
32 Pages
1 Hours
Ebook Unavailable
Audiobook Unavailable
Paperback Unavailable
Hardback Unavailable
Gareth Stevens PublishingISBN 9781538226391

With streaming services on Twitch and YouTube, no matter the time of day, gamers can watch anyone playing their favorite games. Friends half a world apart can play games together. There's no better time to be into gaming technology. From virtual reality to esports, readers can learn so much about how gaming is growing and changing in this high-interest book. A dynamic design and full-color photographs of top-of-the-line tech in action accompanies age-appropriate content perfectly suited to complement classroom STEM learning.

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