Book cover for Artificial Intelligence in Games by Paul Roberts

Artificial Intelligence in Games

2022 Released
302 Pages
5-7 Hours
★ 3.0 2 ratings
Ebook Unavailable
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CRC PressISBN 9781032033228

This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making. Written to be easily accessible, each topic is accompanied by an example game, where the reader can add their own code to see the effects their changes have.

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