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You can run, but you can't hide from U.S. Army Rangers.
With the armies of the enemy smashed at the final battle for the desert port city, the Rangers return to their primary mission: eliminate a high-value target with extreme violence of action deep inside hostile territory.
Failure is not an option--even if that target is a ten-thousand-year-old undead sorcerer of incredible power, surrounded by dark and deadly cabals and the savage monsters of myth and fable that are all too real.
Raids. Infiltration. Ambush. Whatever means are necessary. The relentless Rangers drive straight into the dark forces of the Valley of Kings and Priests, where Sût the Undying dreams horrible nightmares of dark magic inside a fantastic pyramid that is more fortress than eternal tomb. He intends to conquer the Ruin... and he still has one final, terrible card to play.
It's time to breach and clear for all the marbles in a high-stakes game of Hide and Go Kill.
In this hard-hitting eighth installment of the Forgotten Ruin series, modern special operations collide with dark fantasy at its most lethal. Don't Forget Nothin'.
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