Book cover for Using VR in Gaming by Cathleen Small

Using VR in Gaming

2019 Released
80 Pages
1-2 Hours
Ebook Unavailable
Audiobook Unavailable
Paperback Unavailable
Hardback Unavailable
Cavendish Square PublishingISBN 9781502645661

For many, the idea of a career that incorporates their passion is tantalizing. For avid gamers, this dream is becoming a reality. Since virtual and augmented reality technologies are still relatively new to the gaming world, jobs related to software and hardware development and the management of users' experiences are exploding. This book takes readers on a journey from the beginnings of virtual and augmented reality in games all the way to current, cutting-edge augmented and virtual reality gaming technologies, with a special focus on how interested students can look toward a career in this exciting field.

Cathleen Small

Cathleen Small has created numerous books for children and young adults on a wide variety of subjects. She lives in California with her family.

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