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The Modern AGE Basic Rulebook and its supplements present a hugely flexible toolkit that can handle anything from alternate history and gothic horror to urban fantasy and post-apocalyptic adventures. Now Modern AGE Powers is here with the definitive expansion of the game's extraordinary abilities. Covering magic, psychic phenomena, mutations, exotic origins, and extraordinary items, this book provides support for everything from mystically powered heroes to cyberpunk post-humans. Though designed for Modern AGE, Powers is also useful for GMs of other Adventure Game Engine RPGs, like Fantasy AGE and Blue Rose.
Steve Kenson (he/him) has been an RPG designer and author since 1993, contributing to or creating hundreds of products, including the award-winning Mutants & Masterminds, Freedom City, Blue Rose, True20, Song of Ice & Fire Roleplaying, The Expanse RPG, and many others for Green Ronin Publishing. Steve can be found online at stevekenson.com.
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