Book cover for The Doctor Who Discontinuity Guide by Paul Cornell, Martin Day and Keith J Topping

The Doctor Who Discontinuity Guide

2013 Released
192 Pages
6-7 Hours
Audiobook Unavailable
Paperback Unavailable
Hardback Unavailable
GatewayISBN 9780575133181

When it was originally published, the Discontinuity Guide was the first attempt to bring together all of the various fictional information seen in BBC TV's DOCTOR WHO, and then present it in a coherent narrative. Often copied but never matched, this is the perfect guide to the 'classic' Doctors.

Fulffs, goofs, double entendres, fashion victims, technobabble, dialogue disasters: these are just some of the headings under which every story in the Doctor's first twenty-seven years of his career is analysed.

Despite its humorous tone, the book has a serious purpose. Apart from drawing attention to the errors and absurdities that are among the most loveable features of DOCTOR WHO, this reference book provides a complete analysis of the story-by-story creation of the Doctor Who Universe.

One sample story, Pyramids of Mars, yields the following gems:

TECHNOBABBLE: a crytonic particle accelerator, a relative continuum stabiliser, and triobiphysics.

DIALOGUE TRIUMPHS: 'I'm a Time Lord... You don't understand the implications. I'm not a human being. I walk in eternity.'

CONTINUITY: the doctor is about 750 years old at this point, and has apparently aged 300 years since Tomb of the Cybermen. He ages about another 300 years between this story and the seventh' Doctor's Time and the Rani.

An absolute must for every Doctor Who fan, this new edition of the classic reference guide has not been updated at all for the 50th anniversary.

Martin Day

Martin Day has written eighteen novels, audiobooks and non-fiction titles, usually concerning television in general or Doctor Who in particular. He is a regular writer on BBC1's Doctors, having previously worked on Channel 5's Family Affairs and been lead writer on CBBC's Crisis Control. He has also written plays, comic strips, short stories and journalism, and currently has a film in development in the USA. His hobbies include kendo, kickboxing, roleplaying games, and standing as an unsuccessful candidate in local elections.

More by Martin Day

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