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Explore a wealth of peril and personalities in this campaign book for the world's greatest roleplaying game, Dungeons & Dragons.
Acquisitions Incorporated is a different flavor of Dungeons & Dragons. A fifth edition D&D book created in partnership with Penny Arcade Inc. and inspired by the podcast and web series, this book is full of madcap heists, hilarious moments, and all the ingredients you need to include the adventurers of Acquisitions Incorporated in your own fifth edition D&D campaign.
Start up your own Acquisitions Incorporated franchise in the Forgotten Realms or anywhere in the multiverse.
Live out your fantasy of climbing the corporate ladder of the most notorious retrieval agency in the Forgotten Realms--Acquisitions Incorporated.
The 224-page book will give Dungeon Masters and players plenty of bits to play a D&D fifth edition game just as if you were on stage with the crew at PAX! New backgrounds, character options, franchise information and more.
You'll also find an adventure that will take characters from levels 1 through 6, establishing your party's claim on a world they've just begun to explore--and to strip-mine for profit.
Dungeons & Dragons is the world's greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
Robert E. Howard (1906-1936) was born and raised in rural Texas, the son of a pioneer physician. He began writing professionally at the age of fifteen and turned out dozens of tales of heroic and supernatural fantasy, featuring many memorable creations - including the character he is best remembered for: Conan of Cimmeria. These stories, mostly published in Weird Tales, won him a huge audience across the world and influenced a whole generation of writers, from Robert Jordan to Raymond E. Feist. Sadly, Howard killed himself in June 1936 when he learned that his beloved mother had fallen into a coma.
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