Rolling Out the Infrastructure for Next-Generation Entertainment
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Covering new advances, theories, and techniques, this book reflects the range of questions being posed about post-production 3D mastering, delivery options, and home screens. Each chapter deals with a different stage of an end-to-end 3DTV system, including capture, representation, coding, transmission, and display. Discussing theory and application, the text covers stereoscopic and autostereoscopic techniques-the latter eliminating the need for special glasses and allowing for viewer movement. It also examines emerging holographic approaches, which have the potential to provide the truest three-dimensional images.
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