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This book investigates how tools such as Cursor AI, GitHub Copilot, and Replit's Ghostwriter are dismantling traditional barriers to entry for learners-particularly those from non-STEM backgrounds-by enabling natural language code generation, intelligent debugging, and interactive, project-based learning.
James Hutson specializes in multidisciplinary research that encompasses artificial intelligence, neurohumanities, neurodiversity, immersive realities, and the gamification of education. Earning a Bachelor of Arts in Art from the University of Tulsa, a Master of Arts in Art History from Southern Methodist University, and a Ph.D. in Art History from the University of Maryland, College Park, he later acquired additional Master's degrees in Leadership and Game Design from Lindenwood University and additional PhD in Artificial Intelligence at Capitol Technology University (2023). Over the span of his academic career since 2006, Hutson has held various pedagogical and administrative positions across five universities, including Chair of Art History, Assistant Dean of Graduate and Online Programs, and most recently, Lead XR Disruptor and Department Head of Art History, AI, and Visual Culture. Notably, his scholarly portfolio includes several books on the application of artificial intelligence in education and cultural heritage, such as Creative Convergence: The AI Renaissance in Art and Design (2024), as well as numerous articles and case studies. Most recently, he co-authored Cinematic Algorithms: The Rise of Generative AI in Video Art and Visual Culture (CRC/ Routledge, 2025), which included digital marketers and their use of AI.
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