Book cover for The True Game by Sheri S. Tepper

The True Game

1996 Released
512 Pages
8-12 Hours
Ebook Unavailable
Audiobook Unavailable
Hardback Unavailable
Penguin Publishing GroupISBN 9780441003310
Grass, has helped redefine speculative fiction. Award winner, national bestseller, and one of the genre's most respected and acclaimed talents, she has transcended the boundaries of science fiction and fantasy with her widespread success. Available for the first time in one volume, this is the long out-of-print trilogy that launched her remarkable career: King's Blood Four, Necromancer Nine, and Wizard's Eleven.

In the lands of the True Game, your lifelong identity emerges as you play-Prince or Sorcerer, Demon or Doyen. Raising the dead is the least of the Necromancer's Talents-he is a wild card who threatens the True Game itself. A giant stalks the mountains. Shadowpeople gather by the light of the moon. Bonedancers raise up armies of the dead. And the Wizard's Eleven sleep trapped in their dreams. Players, take your places. The final Game begins now...

Sheri S. Tepper

Sheri S. Tepper is the author of more than thirty resoundingly acclaimed novels, including The Waters Rising, The Margarets, The Companions, The Visitor, The Fresco, Singer from the Sea, Six Moon Dance, The Family Tree, Gibbon's Decline and Fall, Shadow's End, A Plague of Angels, Sideshow, and Beauty; numerous novellas; stories; poems; and essays. She lives in Santa Fe, New Mexico.

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