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A good model to look at design is the one set out by Don Norman about thirty years ago in his book The Design of Everyday Things.
He explained that any product has two key components: **affordances and signifiers**.
__The affordance of an object is what it can do or what it lets you do__.
A ladder affords climbing. A remote’s battery compartment affords being opened up.
__A signifier is something that brings to light the affordances of an object__.
The steps on a ladder signify that you can climb on top of it. A remote’s battery compartment can signify that it can be opened because it says ‘open here’. Or it could be a more subtle signifier, like a notch or a dimple that tells you to place your thumb in it to slide the battery cover one way or the other.
Now That We're Here
Akshat Tyagi and Akshay Tyagi
**Overengineering over indexes on things you know.** Overengineering invents new constraints instead of tackling real ones. The made-up constraints we tell ourselves are usually ones we already know how to solve (known-knowns vs unknown-unknowns).
Stop Overengineering - Matt Rickard
Stop Overengineering
Matt Rickard
85. Read biographies. Anybody’s. It’s the opposite of being swept up in a daily news cycle. Get a sense of the longer rhythms, cycles, ebbs and flows of a human life.
Can’t Sleep, Time to Do...
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