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This sort of flexible power allocation can work well when a game is primarily CPU bound or GPU bound. But it does leave performance on the table if you’re trying to use both the CPU and GPU together to maximize compute throughput. Typically, you see that happen with compute applications, like renderers and photo processing applications. The Steam Deck doesn’t primarily target that, so it should be fine unless a game pegs both the CPU and GPU at the same time.
Van Gogh, AMD’s Steam Deck APU
chipsandcheese.com
Here is a motivational-calendar thought for you: your connectedness to the world, and to reality, is measured in crowds, not friends. If you are in a true cult, your number is 1. The more crowds you are in, and the more different they are, the more perspectives of reality you have to be able to hold in your mind, to participate in all these crowds. And the more (reasonable) ways you have of observing reality, the saner you are.
"Circling" and Nerd Society - By Curtis Yarvin
graymirror.substack.com
"You can download games for free?" I remember thinking. I noticed one file labeled "RAMPAGE.ZIP" that was one hundred kilobytes—or "100K," as listed. Thinking of Rampage on the NES, which was one of my favorite games at the time, I asked my brother to download it. He declined because it would have taken over five minutes to transfer on our 2400 BPS modem. Any file around one megabyte would take about an hour to download.
My Secret Life as an 11-Year-Old BBS Sysop
arstechnica.com
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