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A user story has just the right level of detail. At a more abstract level, we have epics. In Agile, “epics” are used for a high-level overview of the needed features. Therefore, they gather a group of user stories. If you’re building an [affinity diagram](https://www.interaction-design.org/literature/topics/affinity-diagrams), epics will be the name given to a set of common user stories. Epics enable everyone in the project to see the design from many users’ perspectives, exhaustively enough so that any kinks can show up, should a user want to “try” something that hadn’t been planned for or planned through well enough.

User Stories: As a [UX Designer] I want to [embrace Agile] so that [I can make my projects user-centered]

Muriel Garreta Domingo

How we spend our days is, of course, how we spend our lives. What we do with this hour, and that one, is what we are doing. A schedule defends from chaos and whim. It is a net for catching days.

The Writing Life

Annie Dillard

If you’re a perfectionist, you want more of something. What is it? Why do you want that? How do you imagine getting what you want will make you feel? Perfectionism invites a deep, unending exploration of who you are and what you most desire from this life.

The Perfectionist’s Guide to Losing Control

Katherine Morgan Schafler

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