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A user story has just the right level of detail. At a more abstract level, we have epics. In Agile, “epics” are used for a high-level overview of the needed features. Therefore, they gather a group of user stories. If you’re building an [affinity diagram](https://www.interaction-design.org/literature/topics/affinity-diagrams), epics will be the name given to a set of common user stories. Epics enable everyone in the project to see the design from many users’ perspectives, exhaustively enough so that any kinks can show up, should a user want to “try” something that hadn’t been planned for or planned through well enough.

User Stories: As a [UX Designer] I want to [embrace Agile] so that [I can make my projects user-centered]

Muriel Garreta Domingo

A company spokesperson confirmed in an email to BioPharma Dive that the restructuring is a “financial change” that won’t involve layoffs. The company did again, however, lower its revenue outlook. It now projects $2.5 billion to $3.5 billion in sales in 2025 and to break even in 2028.

Moderna to Cut Costs, Trim Pipeline in R&D Revamp

Ben Fidler

each part—no matter how demonic seeming—has a secret, painful history to share of how it was forced into its role and came to carry burdens it doesn’t like that continue to drive it.

No Bad Parts

Richard C. Schwartz and Alanis Morissette

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