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A batch of the best highlights from what Felicity's read, .

When someone says “Managers are decision makers,” they are not talking about master strategists, for a master strategist is a designer.

Good Strategy/Bad Strategy

Richard Rumelt

Instead of just validating our ideas at the end of discovery, we started co-creating with customers from the very beginning.

Continuous Discovery Habits

Teresa Torres

This is an incredibly important lesson for all designers. ***Your game - through the theme, back-of-box copy, artwork, everything - is making a promise to the players.*** Make sure that the actual game matches that promise. Don’t undercut your own vision.

"Is It Cake?" Mistakes

Geoff Engelstein

...catch up on these, and many more highlights